Immersiveness is certainly *not* the product of playability and emotional salience — not if this survey is measuring what it’s supposed to measure.
Also, a prediction from eyeballing the data: _Duel In the Snow_’s going to do pretty well this year.
Immersiveness is certainly *not* the product of playability and emotional salience — not if this survey is measuring what it’s supposed to measure.
Also, a prediction from eyeballing the data: _Duel In the Snow_’s going to do pretty well this year.
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